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New player package

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Post  MotherDucks November 15th 2013, 12:02 am

I thought it'd be nice for server greeters to have a little less to worry about when greeting. At least when I greet, I pass out one of each gem to the newbs and take them through the simple steps of upgrading weps and familiarizing them with what they look like. So I burn through quite a few gems, but that's fine. But if there was like a 1-time use command for players of the server to pop out 1 of each gem, that would be useful for when being greeted. Didn't know if that would be something viable.

I also realize SOMEHOW someone will find a way around this and try to spawn a million of them or whatnot.
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Post  Ablationer November 15th 2013, 12:10 am

not a bad idea actually, I could make it work with the function that detects whether or not a player is new (like when it says in teal first time instead of just blue with the last time they were on)
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Post  MotherDucks November 15th 2013, 1:22 am

On a side note, why come no Energy Ammo printer? Or creator?
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Post  BFG November 15th 2013, 3:01 am

MotherDucks wrote:On a side note, why come no Energy Ammo printer? Or creator?
I would assume because Energy weapons generate their own automatically and people frequently get them in ammo drops

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Post  Ablationer November 15th 2013, 3:46 am

At first energy ammo was never supposed to be obtainable, but after I fucked up the first few prototypes, I went : Oh well fuck it

But in the end energy ammo isn't supposed to be an ammo type, it's supposed to be the heat-based system, which is what I'll do on the new gun base
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Post  MotherDucks November 15th 2013, 11:16 am

I <3 heat based.I love you I love you I love you I love you I love you I love you I love you I love you I love you I love you I love you I love you I love you 
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Post  Zoober November 16th 2013, 12:42 pm

Awesome idea. Should be added. Will give players some cool starting items and they'll be like "OH MY GAWD DIS SHIT IS AWESOME" and will stay on the server forever.
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