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Shrine replacements?

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Shrine replacements? Empty Shrine replacements?

Post  xXBlueSlimeXx November 16th 2014, 11:58 pm

My idea was to replace the big tombstone shrines with a small floating boost. Just a little bit bigger than a gem. And let's say it spawns in front of you, you can just move it with your grav gun or you can just walk into it and it can move. So instead of a bulky annoying shrine in your way it would just be a little box or something. My design idea for them would they could look like the Mario Kart item boxes lol. Another small idea was instead of just saying on it "selfless shrine" or "Norse shrine" or whatever is you could make them all random because when a selfless shrine spawns almost no one goes for it but when a tortoise shrine spawns a horde of people charge to it to get it. I just thought it could be better if they were all random.

It's just an idea though because everyone was complaining how shrines are always in the way or annoying :/
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Post  Ablationer November 17th 2014, 2:29 am

You can shoot them now

they break fairly easily
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Post  xXBlueSlimeXx November 17th 2014, 8:40 am

Then why does everyone fuckin complain >:/ little twerps.
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Post  xXBlueSlimeXx November 17th 2014, 8:58 am

My other idea was that since we have a lucky circulator perk. We should just get rid of the lucky saph mod because if u have someone using a "OP" weapon with lucky and a noob with a high circulator but normal gun then it ends up just being the same. Same with rich.
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Post  Ablationer November 17th 2014, 1:25 pm

Exactly but the thing is they do stack together.

Lucky guns aren't OP anyway, their stats are even more shit than regular unmodded guns.
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Post  RoboReptile November 17th 2014, 6:08 pm

Cheap guns are pretty decent anyway. I use them all the time unless I go Skaarj or i'm trying to counter someone.
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Post  Pyron November 18th 2014, 10:06 am

Yea cheaps are making a semi-comeback and regular guns are pretty good vanilla or just emerald tweaked.
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