Cops stealth unit *Added*
5 posters
Page 1 of 1
Cops stealth unit *Added*
[img][/img]
The Cops needs a job a bit similiar to the Yamakizi
+Stealth unit
-80hp
-make them harder to be seen ( Not completly Invisible )
-Silenced weapons for Medium & Close range
-Max 2 can be Stealth unit
( Could perhaps be a VIP or Admin Job? )
50% of the credit goes to Solid Snake for coming up with the idea of a Stealth unit
The Cops needs a job a bit similiar to the Yamakizi
+Stealth unit
-80hp
-make them harder to be seen ( Not completly Invisible )
-Silenced weapons for Medium & Close range
-Max 2 can be Stealth unit
( Could perhaps be a VIP or Admin Job? )
50% of the credit goes to Solid Snake for coming up with the idea of a Stealth unit
Last edited by Kaaj on July 8th 2012, 6:21 pm; edited 1 time in total
Kaaj- Posts : 8
Join date : 2012-06-24
Re: Cops stealth unit *Added*
Well because the material Predator was used by Snake on a few Marines all the terrorists complained that they were hard as hell to see.
While it is a badass idea in my opinion it would cause issues.
While it is a badass idea in my opinion it would cause issues.
Casdin- Posts : 160
Join date : 2012-06-05
Age : 28
Re: Cops stealth unit *Added*
That's the point of the class each class is good at their own thing Like the yamakizi They are extremly fast and hard to kill While the Stealth unit is Hard to see Of course the class has its Bad sides, They start of with 80hp which makes them easier to get killed
Kaaj- Posts : 8
Join date : 2012-06-24
Re: Cops stealth unit *Added*
Well um Casdin Yea I admit I went a little overboard with that but I have an idea we just let the +Stealth Unit be a limit of 1 in the server and yes it could be a Vip job seems like an excellent idea but idk if there is admin and I also thought maybe it could be a vote class if the "VIP/Admin" doesn't work out. Today on the server Ive' also been making one person on the server be police recruit and be sorta invisible so yea they only have a pistol and low health and everybody else (well besides one complaining asshole i forgot his name) thought it was fair enough. so Yea i support this +Support
Solidus Snake- Posts : 11
Join date : 2012-06-02
Re: Cops stealth unit *Added*
Before any of that, the problem is I have no god damn idea how you would apply a material automatically when you spawn.
Re: Cops stealth unit *Added*
Lol, ill look for a way or some cloaking swep for it to work.
Casdin- Posts : 160
Join date : 2012-06-05
Age : 28
Re: Cops stealth unit *Added*
If finding a way doesn't work out then maybe we can make it so there needs to be an admin online so they can cloak you if your the "+Stealth Unit" class
Solidus Snake- Posts : 11
Join date : 2012-06-02
Re: Cops stealth unit *Added*
Intriago wrote:If finding a way doesn't work out then maybe we can make it so there needs to be an admin online so they can cloak you if your the "+Stealth Unit" class
That wouldnt work out Because It would be much work for a admin to cloak them and then uncloak them if they change job The whole time. there has to be a swep like Casdin said ^
Kaaj- Posts : 8
Join date : 2012-06-24
Re: Cops stealth unit *Added*
Well I could just change the transparency like when people used to spawn... It's not this watery effect, but it's always something.
Re: Cops stealth unit *Added*
Either me or my sister are on, I don't know if she could change peoples material, but me personally i don't mind changing the material to the Predator material and Removing it when they change jobs. And if it gets abused i can freeze them and fix it.
Also, If we did do this, i suggest that it would be a Mod/Admin job, Because we still get alot of minges and giving them this would be playing Russian roulette with all 6 rounds.
Also, If we did do this, i suggest that it would be a Mod/Admin job, Because we still get alot of minges and giving them this would be playing Russian roulette with all 6 rounds.
Casdin- Posts : 160
Join date : 2012-06-05
Age : 28
Re: Cops stealth unit *Added*
lets also make a invisavle man class just like this but has nothing to do and just stalk people
haxmonkey- Posts : 5
Join date : 2012-06-05
Re: Cops stealth unit *Added*
Thats an idea, But don't post that in another job suggestion topic create a new one and suggest that lolhaxmonkey wrote:lets also make a invisavle man class just like this but has nothing to do and just stalk people
Casdin- Posts : 160
Join date : 2012-06-05
Age : 28
Re: Cops stealth unit *Added*
Okay I found a way to apply a material to a player when he spawns.
So now, if you spawn as the cop stealth unit, you'll automatically get the predator material applied to your player model
So now, if you spawn as the cop stealth unit, you'll automatically get the predator material applied to your player model
Similar topics
» Veteran Weapons for Cops/Crims
» HAZMAT Unit
» i was thinking that mabey there are too many humans, zombies and combine and that something must be added. for example in the jobs menu i was thinking maybe there could be vortigaunts since there are none at the moment. of course this is just an idea.
» HAZMAT Unit
» i was thinking that mabey there are too many humans, zombies and combine and that something must be added. for example in the jobs menu i was thinking maybe there could be vortigaunts since there are none at the moment. of course this is just an idea.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|